Projection Mapping On Spatial Sculptures

Friday, October 17, 2014, 5:00PM - 5:00PM

SPACES Present: Projection Mapping On Spatial Sculptures: A Workshop

Friday and Saturday October 17th, 5pm-9pm, and 18th, 9am-12pm, and 2pm-5pm.

At SPACES, 2220 Superior Viaduct, Cleveland OH, 44113

Workshop Fee: $20.

Sign up for the workshop by Contacting Bruce Edwards at SPACES, 216-621-2314 There is a limit of 12 for this Workshop.

If you know someone interested in participating, Please forward this to them.

SWAP artist and CEC Artslink Fellow: Irina Spicaka (Latvia), representative of Creative Coding for Live Audio and Visuals (CC4AV) platform, will be hosting a 2-day Projection Mapping on Spatial Objects workshop utilizing open source software developed by her partner Krisjanis Rijnieks who will join the workshop via Skype to discuss his motivations to develop the projection mapping software PiMapper.


In this course, you will walk through all of the stages for creating a simple projection-mapping project. You will model your object in 3D software, Integrate your visual material, combine all of the stages together, utilizing projection mapping tools and techniques.

You will build a 3D shape using Blender 3D modeling software, and apply your visuals with custom made projection mapping software PiMapper.

Workshop is open to all levels of interest - Mac OS X, PC and Linux users, expert and novice. Each participant will focus on his/her personal project. The workshop is interesting and useful to art, design, scenography students / practitioners. Other people interested also may join.


Friday October 17th (5pm-9pm)
Session 1: 3 hours (Presentation and learning modeling in Blender):
General discussion on why and how to use Blender in projection mapping, and 3D modeling basics using Blender, followed by work session to make an object.

Install Blender prior to the workshop.

(Installing Blender: Downloading and installing Blender is easy. Go to, choose your operating system (Mac OS X) and then click on either 64bit or 32bit button depending on your processor type. Refer to this guide if you are not sure what is your processor type. After downloading, extract the zip file and drag the Blender file to the Applications directory of your computer. Double-click to open it.)

Saturday October 18th (9am-12pm) and (2pm-5pm)
Session 2: 3 hours (Projection Mapping using MadMapper): Terminology used in projection mapping. Learning MadMapper. Loading a self-prepared videos on an irregular surface (we will prepare an object for these two sessions). Assembling 3D object.

Session 3, 3 hours (Projection Mapping using MadMapper): Applying animations, experimenting, putting it all together, last minute changes, problem-solving, discussion.


- You should be able to prepare a simple video (short loops) before the workshop (you can download them from internet, or use your own)
- your own laptop or computer
- 3-button mouse
- adapter to projector

Creative Coding for Live Audio and Visuals (CC4AV) is a platform founded by Irina Spicaka and Krisjanis Rijnieks, and includes a group of artists that work with digital interactive media within different contexts. CC4AV is an organizer for workshops and audiovisual events that have been presented in Helsinki (in collaboration with Pixelache platform) and Riga (in collaboration with Skaņu mes festival). Similar individualworkshops have been organized in collaboration with other platforms and festivals. The most recent being projection mapping workshops at the School of Machines in Berlin and Click Festival 2014 in Helsingor, Denmark.

Irina Spicaka is applying mathematical logic, geometry and visual programming tools for communicating audio and visual experiences. Lately She has been creating sound compositions in Max/MSP environment. She is also a media artist looking for deconstruction of the typical rectangular screen by using projection mapping as her form of expression and trying to explore the ways that these spatial objects can be used in concepts of acoustics. Irina holds MA in audiovisual arts, works as a curator at CC4AV and Pixelache platforms, is a graphic designer and author of several articles related to the fields of audiovisual art, business, design and technology.

Krisjanis Rijnieks has worked in the field of new media for the last 6 years. He has a background in painting and experience with different types of new media creation tools. For the last two years he has been working on various projects that involve creative coding openFrameworks, Arduino, Raspberry Pi and projection mapping techniques. He is also the author of the book Cinder - Begin Creative Coding about one of the most powerful open-source creative coding tools available. Currently Krisjanis studies in Helsinki, Aalto University, Media Lab MA program in New Media. His primary interest is in combining generative graphics with projection mapping techniques.

ArtsLink Residencies offers artists and arts managers from 37 overseas countries five-week residencies at non-profit arts organizations throughout the US. The program enables artists and communities across the US to share artistic practices with artists and arts managers from abroad and engage in dialogue that advances understanding across cultures.

Projection Mapping On Spatial Sculptures


National Endowment for the Arts Ohio Arts Council CEC Artslink Andy Warhol Foundation for the Visual Arts

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